Death Knight Spree

OK, so I rolled a Death Knight.  File this one under “OMG Splat rolled an alt? That is so unlike him!  Really there is no sarcasm in this statement!”

*Ahem*

In any case, I thought I’d share a few things I’ve learned after leveling my DK from 55 to a whopping 58.

Going from level 55-58 is a joke.  It’s pretty useful lore-wise, but still.  I don’t know what I’m doing half the time with my DK, and I was still able to grind out those levels in rapid succession.  Maybe it’s comprable to how it is for everyone else, I don’t know.  I haven’t had any other alts hit those levels since the latest round of leveling nerfs.

Professions are tedious.  I went with Skinning & Mining (partially for the buffs but also to get mats for my other characters), and while being able to solo VC has greatly sped up my leveling, starting from scratch is still a pain.  I know, I know, DKs are handed so much other stuff the least we can do is level our own professions from scratch.  I just have to deal with it.

Did I mention DKs are friggin’ powerful?  Take a level 58 death knight who knows how to play that class and pit them up against most other level 58 classes and the DK should win.  Ignoring their anti-magic skills, their starting gear is pretty tough as well.

Tying in with that last one and my first comment, I don’t know what I’m doing.  When I’m healbotting it’s essentially a glorified game of whack-a-mole.  Health goes down, I heal.  Wash, rinse, repeat.  A little more to it than that, but that’s 75% of the job right there.  When I’m playing a DK, I’m essentially doing the same thing.  Only instead of waiting for health to drop I’m wating for runes to recharge.  Oh look, I can cast that again?  I think I will.

There’s a couple reasons for this, I think.

  • I’ve only had this character for 4 levels, and I flew right through those.  I haven’t had the time to get a feel for the character yet.
  • My skill at playing healer specs is compensated by my inability to play other specs well.

And last but certainly not least, Death Grip is fun.  I mean, VERY fun.  Before I could only do insane amounts of damage to random hapless woodland creatures.  Now, I can pull them over long distances to their doom!  It’s like going fishing for cows!  Fishing!  For cows!  (Or rabbits, skunks, deer, or whatever else I happen by.)  I know this is supposed to be one of many anti-caster spells in the DK’s arsenal, but I don’t care.

I doubt Vonsplat (original name there…) will end up being my main, but I’ll at least keep toying with him until his professions reach an appropriate level for Outland and I have to start showing some actual skill.

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Fortune Favors is a World of Warcraft guild that makes its home on the Alliance side of the Trollbane server. We're pretty informal, but are one of the few guilds who try to keep things "family friendly."