Just some friendly advice for all the people I see nowadays starting up new guilds:
1. Don’t forget you have a life outside of the game. Running a guild is important, but it can fall apart so long as your real life doesn’t. RL > WoW
2. Find members who are awesome and make them officers. Awesome officers can help hold the guild together and run it for you when you’re taking care of rule #1. If everyone’s awesome, then make them all officers.
3. If a member is a drain on the guild (constant begging, leaching from the guild bank, annoying other members, blatantly breaking rules…) give them a 1 on 1 warning, then take action. This could be demotions or outright /gkicking them from the guild if the offense is serious enough. Make no exceptions – those will be remembered as special treatment by other members of the guild.
4. Remember there are players not in your guild. Refusing to give free Deadmines runs to non-guild members is one thing, but being a jerk to everyone reflects poorly on you and your guild. You will always lose members through attrition, but you won’t be able to pick up new ones if you’ve acquired a reputation for trash talking, ninja looting, griefing, and so on.
5. Limit your rules to 5 things. Your guild members will for the most part not be lawyers. Don’t overcomplicate things. Rules that are hard to remember are also hard to follow.
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… see what I did there?





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